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Ghostbusters Spirits Unleashed Individual Contributions: Misc VFX

This is a collection of miscellaneous vfx I made for Ghostbusters Spirits Unleashed.

This effect doesn't look like much on the surface. It's dripping water that falls on the floor. The water falls from a customizable source at a customizable rate, and splats down on the floor. It's all over the place in the Prison level basement, here and

These are a set of vfx that I made to help add life to the levels in Ghostbusters Spirits Unleashed. I focused on making them inexpensive enough to run in real time without interfering with the more mission-critical vfx, while still good looking enough to

I got to design and create the on-buster effect for when the Ghouly Wraith ghost variant slimes a buster. The idea is that the buster is struck "mad with fear", and after some brainstorming I settled on representing this insanity something in between "see

I got to use Niagara to make some electrical damage real-time VFX for some of the props on the Ship level. These play when the player or the ghost damage these electrical objects.

I got to make a handful of sprite-based Niagara particle effects for a few different collectibles in Ghostbusters Spirits Unleashed:
the Tobin pages
the news clippings
the mushrooms

One of the first effects that I made for Ghosbusters Spirits Unleashed was these falling leaves that bring a little life to the city outside the Museum level windows.