Website powered by

Killer Klowns VFX Contributions

Here's some highlights from the vfx I made for Killer Klowns from Outer Space: The Game

I got to create a MASSIVE fuscia explosion, mushroom cloud, and shockwave for the Klownpocalypse that signifies the end of a match in Killer Klowns from Outer Space.
It was a fun challenge to create an effect that fills the entire level and can be viewed

I got to make a few water features for this project: a plume of water spraying out of a broken fire hydrant, and randomly-generating fountain drips.

Watch your step as you exit, the tunnel will only take so much damage before it collapses.
I used Niagara to create a cascade of dust and debris to help sell the esca[e tunnel walls caving in.

I created two versions of a custom smoke for this project: one high performance version, and one low performance version. Can you tell which is which?

This vfx is to help the receiving player notice when a spectator grants them an item with the Hands of Fate minigames. It uses a a few custom textures and combination of sprites and forces in Niagara to create the final look.